mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-12-15 04:29:37 +00:00
More Android stub-outs and bug fixes. Fix broken SDL fiber sync.
This commit is contained in:
@@ -76,7 +76,7 @@ short GetThisVolumeRefNum (void)
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{
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PLError_t theErr;
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short vRef;
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theErr = GetVol(nil, &vRef);
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return (vRef);
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}
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@@ -87,7 +87,7 @@ short GetThisVolumeRefNum (void)
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long GetThisCurrentDirectoryID (void)
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{
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long dirID;
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dirID = LMGetCurDirStore();
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return (dirID);
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}
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@@ -110,7 +110,7 @@ Boolean DoWeHaveGestalt (void)
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return (TrapExists(kGestaltTrap));
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}
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*/
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//-------------------------------------------------------------- DoWeHaveWNE
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//-------------------------------------------------------------- DoWeHaveWNE
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// Specifically tests for the availablity of the WaitNextEvent() trap.
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/*
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@@ -119,25 +119,25 @@ Boolean DoWeHaveWNE (void)
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return (TrapExists(kWNETrap));
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}
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*/
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//-------------------------------------------------------------- DoWeHaveColor
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//-------------------------------------------------------------- DoWeHaveColor
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// Determines if ROMs support Color QuickDraw (monitor not neccessarily color).
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/*
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Boolean DoWeHaveColor (void)
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{
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SysEnvRec thisWorld;
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SysEnvirons(2, &thisWorld);
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return (thisWorld.hasColorQD);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSystem602
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//-------------------------------------------------------------- DoWeHaveSystem602
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// Determines if the System version is at least 6.0.2 or more recent.
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/*
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Boolean DoWeHaveSystem602 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0602)
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haveIt = true;
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@@ -146,14 +146,14 @@ Boolean DoWeHaveSystem602 (void)
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return (haveIt);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSystem605
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//-------------------------------------------------------------- DoWeHaveSystem605
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// Determines if the System version is at least 6.0.5 or more recent.
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/*
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Boolean DoWeHaveSystem605 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0605)
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haveIt = true;
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@@ -161,16 +161,16 @@ Boolean DoWeHaveSystem605 (void)
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haveIt = false;
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return (haveIt);
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}
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/
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//-------------------------------------------------------------- DoWeHaveSystem7
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*/
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//-------------------------------------------------------------- DoWeHaveSystem7
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// Determines if the System version is at least 7.0.0 or more recent.
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/*
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Boolean DoWeHaveSystem7 (void)
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{
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SysEnvRec thisWorld;
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Boolean haveIt;
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SysEnvirons(2, &thisWorld);
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if (thisWorld.systemVersion >= 0x0700)
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haveIt = true;
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@@ -178,7 +178,7 @@ Boolean DoWeHaveSystem7 (void)
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haveIt = false;
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return (haveIt);
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}
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*/
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//-------------------------------------------------------------- DoWeHaveSoundManager3
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// Determines if the Sound Manager version is at least 3.0.0 or more recent.
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/*
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@@ -186,12 +186,12 @@ Boolean DoWeHaveSoundManager3 (void)
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{
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// NumVersion version;
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Boolean hasIt;
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hasIt = true;
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version = SndSoundManagerVersion();
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hasIt = (version.majorRev >= 3);
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return hasIt;
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}
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*/
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@@ -213,35 +213,35 @@ void SwitchToDepth (short, Boolean)
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{
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}
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//-------------------------------------------------------------- CanWeDisplay4Bit
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//-------------------------------------------------------------- CanWeDisplay4Bit
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// Determines if device (monitor) capable of supporting 4 bit (16 colors/grays).
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/*
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Boolean CanWeDisplay4Bit (GDHandle theDevice)
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{
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short canDepth;
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Boolean canDo;
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canDo = false;
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canDepth = HasDepth(theDevice, 4, 1, 0);
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if (canDepth != 0)
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canDo = true;
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return (canDo);
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}
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*/
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//-------------------------------------------------------------- CanWeDisplay1Bit
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//-------------------------------------------------------------- CanWeDisplay1Bit
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// Determines if device (monitor) capable of supporting 1 bit (black & white).
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/*
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Boolean CanWeDisplay1Bit (GDHandle theDevice)
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{
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short canDepth;
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Boolean canDo;
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canDo = false;
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canDepth = HasDepth(theDevice, 1, 1, 0);
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if (canDepth != 0)
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canDo = true;
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return (canDo);
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}
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*/
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@@ -278,12 +278,12 @@ void FlushResolutionChange(void)
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}
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}
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//-------------------------------------------------------------- CheckOurEnvirons
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// Calls all the above functions in order to fill out a sort of "spec sheet"<22>
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//-------------------------------------------------------------- CheckOurEnvirons
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// Calls all the above functions in order to fill out a sort of "spec sheet"<22>
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// for the current Mac.
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void CheckOurEnvirons (void)
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{
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{
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thisMac.vRefNum = 0; // TEMP
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thisMac.dirID = 0; // TEMP
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thisMac.hasGestalt = true; // TEMP
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@@ -294,7 +294,7 @@ void CheckOurEnvirons (void)
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thisMac.hasSM3 = true; // TEMP
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thisMac.hasQT = DoWeHaveQuickTime();
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thisMac.hasDrag = DoWeHaveDragManager();
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thisMac.can1Bit = true;
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thisMac.can4Bit = true;
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thisMac.can8Bit = true;
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@@ -368,13 +368,13 @@ void InstallResolutionHandler(void)
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void ReflectSecondMonitorEnvirons (Boolean use1Bit, Boolean use4Bit, Boolean use8Bit)
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{
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GDHandle tempGDevice;
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tempGDevice = GetDeviceList();
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while (tempGDevice != nil)
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{
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if (TestDeviceAttribute(tempGDevice, screenDevice))
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if ((use1Bit && CanWeDisplay1Bit(tempGDevice)) ||
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(use4Bit && CanWeDisplay4Bit(tempGDevice)) ||
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if ((use1Bit && CanWeDisplay1Bit(tempGDevice)) ||
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(use4Bit && CanWeDisplay4Bit(tempGDevice)) ||
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(use8Bit && CanWeDisplay8Bit(tempGDevice)))
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if (!TestDeviceAttribute(tempGDevice, mainScreen))
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{
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@@ -418,8 +418,8 @@ void HandleDepthSwitching (void)
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//-------------------------------------------------------------- CheckMemorySize
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// Tests for a specific amount of memory available. If the required memory<72>
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// is not available, attempts to turn off various game features (music, etc.)<29>
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// Tests for a specific amount of memory available. If the required memory<72>
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// is not available, attempts to turn off various game features (music, etc.)<29>
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// in order to accomodate the constrained memory available.
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void CheckMemorySize (void)
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@@ -428,10 +428,10 @@ void CheckMemorySize (void)
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#define kPaddingBytes 204800L // 200K Padding
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long bytesNeeded;
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long soundBytes, musicBytes;
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dontLoadMusic = false;
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dontLoadSounds = false;
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bytesNeeded = kBaseBytesNeeded; // base memory
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soundBytes = SoundBytesNeeded(); // sound memory
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if (soundBytes <= 0L)
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@@ -444,15 +444,15 @@ void CheckMemorySize (void)
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else
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bytesNeeded += musicBytes;
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bytesNeeded += 4L * (long)thisMac.constrainedScreen.bottom; // main screen
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
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((long)houseRect.bottom + 1 - (long)houseRect.top) *
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
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((long)houseRect.bottom + 1 - (long)houseRect.top) *
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(long)thisMac.isDepth) / 8L; // work map
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bytesNeeded += 4L * (long)houseRect.bottom;
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
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((long)houseRect.bottom + 1 - (long)houseRect.top) *
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) *
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((long)houseRect.bottom + 1 - (long)houseRect.top) *
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(long)thisMac.isDepth) / 8L; // back map
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bytesNeeded += 4L * houseRect.bottom;
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) * 21 *
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bytesNeeded += (((long)houseRect.right - (long)houseRect.left) * 21 *
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(long)thisMac.isDepth) / 8L; // scoreboard map
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bytesNeeded += (6396L * (long)thisMac.isDepth) / 8L; // more scoreboard
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bytesNeeded += (32112L * (long)thisMac.isDepth) / 8L; // glider map
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@@ -516,7 +516,7 @@ void CheckMemorySize (void)
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bytesNeeded += sizeof(dynaType) * kMaxDynamicObs;
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bytesNeeded += sizeof(objDataType) * kMaxMasterObjects;
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bytesNeeded += kDemoLength; SpinCursor(1);
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SpinCursor(1);
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}
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