Refactor audio buffering API, this should mainly prevent SDL audio driver from allocating memory in the mixer callback.

This commit is contained in:
elasota
2021-04-25 00:34:02 -04:00
parent f9d3b91f72
commit 5d9dde6589
17 changed files with 374 additions and 180 deletions

View File

@@ -8,6 +8,7 @@
#include "Environ.h"
#include "Externs.h"
#include "SoundSync.h"
#include "IGpAudioBuffer.h"
#include "IGpMutex.h"
#include "IGpSystemServices.h"
#include "MemoryManager.h"
@@ -29,11 +30,11 @@ PLError_t DumpMusicSounds (void);
PLError_t OpenMusicChannel (void);
PLError_t CloseMusicChannel (void);
THandle<void> ParseAndConvertSound(const THandle<void> &handle);
IGpAudioBuffer *ParseAndConvertSound(const THandle<void> &handle);
PortabilityLayer::AudioChannel *musicChannel;
Ptr theMusicData[kMaxMusic];
IGpAudioBuffer *theMusicData[kMaxMusic];
short musicScore[kLastMusicPiece];
short gameScore[kLastGamePiece];
Boolean isMusicOn, isPlayMusicIdle, isPlayMusicGame;
@@ -208,22 +209,23 @@ PLError_t LoadMusicSounds (void)
theErr = PLErrors::kNone;
for (i = 0; i < kMaxMusic; i++)
theMusicData[i] = nil;
{
assert(theMusicData[i] == nil);
}
for (i = 0; i < kMaxMusic; i++)
{
theSound = ParseAndConvertSound(PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('snd ', i + kBaseBufferMusicID));
theSound = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('snd ', i + kBaseBufferMusicID);
if (theSound == nil)
return PLErrors::kOutOfMemory;
soundDataSize = GetHandleSize(theSound);
IGpAudioBuffer *buffer = ParseAndConvertSound(theSound);
theSound.Dispose();
theMusicData[i] = PortabilityLayer::MemoryManager::GetInstance()->Alloc(soundDataSize);
if (theMusicData[i] == nil)
if (buffer == nil)
return PLErrors::kOutOfMemory;
memcpy(theMusicData[i], static_cast<Byte*>(*theSound), soundDataSize);
theSound.Dispose();
theMusicData[i] = buffer;
}
return (theErr);
}
@@ -240,7 +242,7 @@ PLError_t DumpMusicSounds (void)
for (i = 0; i < kMaxMusic; i++)
{
if (theMusicData[i] != nil)
PortabilityLayer::MemoryManager::GetInstance()->Release(theMusicData[i]);
theMusicData[i]->Release();
theMusicData[i] = nil;
}

View File

@@ -10,6 +10,8 @@
#include "PLSound.h"
#include "DialogManager.h"
#include "Externs.h"
#include "IGpAudioBuffer.h"
#include "IGpAudioDriver.h"
#include "IGpLogDriver.h"
#include "MemoryManager.h"
#include "ResourceManager.h"
@@ -31,10 +33,10 @@ PLError_t LoadBufferSounds (void);
void DumpBufferSounds (void);
PLError_t OpenSoundChannels (void);
void CloseSoundChannels (void);
THandle<void> ParseAndConvertSound(const THandle<void> &handle);
IGpAudioBuffer *ParseAndConvertSound(const THandle<void> &handle);
PortabilityLayer::AudioChannel *channel0, *channel1, *channel2;
Ptr theSoundData[kMaxSounds];
IGpAudioBuffer *theSoundData[kMaxSounds];
short numSoundsLoaded;
Boolean soundLoaded[kMaxSounds], dontLoadSounds;
Boolean channelOpen, isSoundOn, failedSound;
@@ -192,24 +194,20 @@ PLError_t LoadTriggerSound (short soundID)
theErr = PLErrors::kNone;
theSound = ParseAndConvertSound(LoadHouseResource('snd ', soundID));
theSound = LoadHouseResource('snd ', soundID);
if (theSound == nil)
{
theErr = PLErrors::kFileNotFound;
}
theErr = PLErrors::kResourceError;
else
{
soundDataSize = GetHandleSize(theSound);
theSoundData[kMaxSounds - 1] = PortabilityLayer::MemoryManager::GetInstance()->Alloc(soundDataSize);
if (theSoundData[kMaxSounds - 1] == nil)
{
theSound.Dispose();
theErr = PLErrors::kOutOfMemory;
}
IGpAudioBuffer *buffer = ParseAndConvertSound(theSound);
theSound.Dispose();
if (buffer == nil)
theErr = PLErrors::kResourceError;
else
{
memcpy(theSoundData[kMaxSounds - 1], (Byte*)(*theSound), soundDataSize);
theSound.Dispose();
assert(theSoundData[kMaxSounds - 1] == nil);
theSoundData[kMaxSounds - 1] = buffer;
}
}
}
@@ -222,7 +220,7 @@ PLError_t LoadTriggerSound (short soundID)
void DumpTriggerSound (void)
{
if (theSoundData[kMaxSounds - 1] != nil)
PortabilityLayer::MemoryManager::GetInstance()->Release(theSoundData[kMaxSounds - 1]);
theSoundData[kMaxSounds - 1]->Release();
theSoundData[kMaxSounds - 1] = nil;
}
@@ -239,21 +237,21 @@ PLError_t LoadBufferSounds (void)
for (i = 0; i < kMaxSounds - 1; i++)
{
theSound = ParseAndConvertSound(PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('snd ', i + kBaseBufferSoundID));
theSound = PortabilityLayer::ResourceManager::GetInstance()->GetAppResource('snd ', i + kBaseBufferSoundID);
if (theSound == nil)
return (PLErrors::kOutOfMemory);
soundDataSize = GetHandleSize(theSound);
theSoundData[i] = PortabilityLayer::MemoryManager::GetInstance()->Alloc(soundDataSize);
if (theSoundData[i] == nil)
return (PLErrors::kOutOfMemory);
memcpy(theSoundData[i], *theSound, soundDataSize);
return (PLErrors::kResourceError);
IGpAudioBuffer *buffer = ParseAndConvertSound(theSound);
theSound.Dispose();
if (!buffer)
return PLErrors::kResourceError;
assert(theSoundData[i] == nil);
theSoundData[i] = buffer;
}
theSoundData[kMaxSounds - 1] = nil;
assert(theSoundData[kMaxSounds - 1] == nil);
return (theErr);
}
@@ -267,7 +265,7 @@ void DumpBufferSounds (void)
for (i = 0; i < kMaxSounds; i++)
{
if (theSoundData[i] != nil)
PortabilityLayer::MemoryManager::GetInstance()->Release(theSoundData[i]);
theSoundData[i]->Release();
theSoundData[i] = nil;
}
}
@@ -406,23 +404,23 @@ void TellHerNoSounds (void)
//-------------------------------------------------------------- ParseAndConvertSound
THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
IGpAudioBuffer *ParseAndConvertSoundChecked(const THandle<void> &handle)
{
const uint8_t *dataStart = static_cast<const uint8_t*>(*handle);
const size_t size = handle.MMBlock()->m_size;
if (size < sizeof(PortabilityLayer::RIFFTag))
return THandle<void>();
return nullptr;
PortabilityLayer::RIFFTag mainRiffTag;
memcpy(&mainRiffTag, dataStart, sizeof(PortabilityLayer::RIFFTag));
if (mainRiffTag.m_tag != PortabilityLayer::WaveConstants::kRiffChunkID)
return THandle<void>();
return nullptr;
const uint32_t riffSize = mainRiffTag.m_chunkSize;
if (riffSize < 4 || riffSize - 4 > size - sizeof(PortabilityLayer::RIFFTag))
return THandle<void>();
return nullptr;
const uint8_t *riffStart = dataStart + sizeof(PortabilityLayer::RIFFTag);
const uint8_t *riffEnd = riffStart + riffSize;
@@ -434,7 +432,7 @@ THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
memcpy(&waveMarker, riffStart, 4);
if (waveMarker != PortabilityLayer::WaveConstants::kWaveChunkID)
return THandle<void>();
return nullptr;
const uint8_t *tagSearchLoc = riffStart + 4;
@@ -442,7 +440,7 @@ THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
while (tagSearchLoc != riffEnd)
{
if (riffEnd - tagSearchLoc < sizeof(PortabilityLayer::RIFFTag))
return THandle<void>();
return nullptr;
PortabilityLayer::RIFFTag riffTag;
memcpy(&riffTag, tagSearchLoc, sizeof(PortabilityLayer::RIFFTag));
@@ -455,20 +453,20 @@ THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
const uint32_t riffTagSizeUnpadded = riffTag.m_chunkSize;
if (riffTagSizeUnpadded == 0xffffffffU)
return THandle<void>();
return nullptr;
const uint32_t riffTagSizePadded = riffTagSizeUnpadded + (riffTagSizeUnpadded & 1);
tagSearchLoc += sizeof(PortabilityLayer::RIFFTag);
if (riffEnd - tagSearchLoc < riffTagSizePadded)
return THandle<void>();
return nullptr;
tagSearchLoc += riffTagSizePadded;
}
if (formatTagLoc == nullptr || dataTagLoc == nullptr)
return THandle<void>();
return nullptr;
PortabilityLayer::RIFFTag fmtTag;
memcpy(&fmtTag, formatTagLoc, sizeof(PortabilityLayer::RIFFTag));
@@ -502,7 +500,7 @@ THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
copyableSize = sizeof(PortabilityLayer::WaveFormatChunkV1);
}
else
return THandle<void>();
return nullptr;
memcpy(&formatChunkV3, formatContents, copyableSize);
@@ -510,35 +508,30 @@ THandle<void> ParseAndConvertSoundChecked(const THandle<void> &handle)
const PortabilityLayer::WaveFormatChunkV1 formatChunkV1 = formatChunkV2.m_v1;
if (formatChunkV1.m_bitsPerSample != 8)
return THandle<void>();
return nullptr;
if (formatChunkV1.m_formatCode != PortabilityLayer::WaveConstants::kFormatPCM ||
formatChunkV1.m_numChannels != 1 ||
formatChunkV1.m_blockAlignmentBytes != 1 ||
formatChunkV1.m_bitsPerSample != 8)
return THandle<void>();
THandle<void> convertedHandle = THandle<void>(PortabilityLayer::MemoryManager::GetInstance()->AllocHandle(4 + dataTag.m_chunkSize));
if (!convertedHandle)
return THandle<void>();
uint8_t *handleData = static_cast<uint8_t*>(*convertedHandle);
return nullptr;
uint32_t dataSize = dataTag.m_chunkSize;
memcpy(handleData, &dataSize, 4);
if (dataSize > 0x1000000)
return nullptr;
memcpy(handleData + 4, dataContents, dataSize);
IGpAudioDriver *audioDriver = PLDrivers::GetAudioDriver();
if (!audioDriver)
return nullptr;
return convertedHandle;
return audioDriver->CreateBuffer(dataContents, dataSize);
}
THandle<void> ParseAndConvertSound(const THandle<void> &handle)
IGpAudioBuffer *ParseAndConvertSound(const THandle<void> &handle)
{
if (!handle)
return THandle<void>();
return nullptr;
THandle<void> converted = ParseAndConvertSoundChecked(handle);
handle.Dispose();
return converted;
IGpAudioBuffer *buffer = ParseAndConvertSoundChecked(handle);
return buffer;
}