Clean up game thread in SDL version

This commit is contained in:
elasota
2020-10-12 00:37:11 -04:00
parent 522e99afb9
commit 5fbf3f5df0
6 changed files with 14 additions and 1 deletions

View File

@@ -19,6 +19,11 @@ void GpFiber_SDL::YieldTo(IGpFiber *toFiber)
m_event->Wait();
}
void GpFiber_SDL::YieldToTerminal(IGpFiber *toFiber)
{
static_cast<GpFiber_SDL*>(toFiber)->m_event->Signal();
}
void GpFiber_SDL::Destroy()
{
delete this;