Clean up game thread in SDL version

This commit is contained in:
elasota
2020-10-12 00:37:11 -04:00
parent 522e99afb9
commit 5fbf3f5df0
6 changed files with 14 additions and 1 deletions

View File

@@ -141,7 +141,7 @@ void GpAppEnvironment::AppThreadFunc()
GpAppInterface_Get()->ApplicationMain();
m_applicationState = ApplicationState_Terminated;
m_applicationFiber->YieldTo(m_vosFiber);
m_applicationFiber->YieldToTerminal(m_vosFiber);
}
void GpAppEnvironment::InitializeApplicationState()