mirror of
https://github.com/elasota/Aerofoil.git
synced 2025-09-23 06:53:43 +00:00
Refactoring
This commit is contained in:
@@ -11,6 +11,7 @@
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#include "Externs.h"
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#include "Environ.h"
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#include "HostDisplayDriver.h"
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#include "HostSystemServices.h"
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#define kSwitchDepthAlert 130
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@@ -393,7 +394,7 @@ void CheckMemorySize (void)
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{
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#define kBaseBytesNeeded 614400L // 600K Base memory
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#define kPaddingBytes 204800L // 200K Padding
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long bytesNeeded, bytesAvail;
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long bytesNeeded;
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long soundBytes, musicBytes;
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dontLoadMusic = false;
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@@ -484,7 +485,7 @@ void CheckMemorySize (void)
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bytesNeeded += sizeof(objDataType) * kMaxMasterObjects;
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bytesNeeded += kDemoLength; SpinCursor(1);
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bytesAvail = FreeMem(); SpinCursor(1);
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SpinCursor(1);
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}
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void GetDeviceRect(Rect *rect)
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@@ -14,6 +14,7 @@
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#include "Externs.h"
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#include "Environ.h"
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#include "House.h"
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#include "InputManager.h"
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#include "ObjectEdit.h"
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@@ -162,9 +163,9 @@ void HandleMouseEvent (const GpMouseInputEvent &theEvent, uint32_t tick)
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void HandleKeyEvent (const KeyDownStates &keyStates, const GpKeyboardInputEvent &theEvent)
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{
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const intptr_t theChar = PackVOSKeyCode(theEvent);
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const bool shiftDown = BitTst(keyStates, PL_KEY_EITHER_SPECIAL(kShift));
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const bool commandDown = BitTst(keyStates, PL_KEY_EITHER_SPECIAL(kControl));
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const bool optionDown = BitTst(keyStates, PL_KEY_EITHER_SPECIAL(kAlt));
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const bool shiftDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kShift));
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const bool commandDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kControl));
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const bool optionDown = keyStates.IsSet(PL_KEY_EITHER_SPECIAL(kAlt));
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if ((commandDown) && (!optionDown))
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DoMenuChoice(MenuKey(static_cast<int>(theChar)));
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@@ -458,18 +459,17 @@ void HandleIdleTask (void)
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void HandleEvent (void)
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{
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KeyDownStates eventKeys;
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TimeTaggedVOSEvent theEvent;
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uint32_t sleep = 2;
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bool itHappened = true;
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GetKeys(eventKeys);
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if ((BitTst(eventKeys, PL_KEY_EITHER_SPECIAL(kControl))) &&
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(BitTst(eventKeys, PL_KEY_EITHER_SPECIAL(kAlt))))
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const KeyDownStates *eventKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if ((eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl))) &&
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(eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))))
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{
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HiliteAllObjects();
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}
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else if ((BitTst(eventKeys, PL_KEY_EITHER_SPECIAL(kAlt))) && (theMode == kEditMode) &&
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else if ((eventKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))) && (theMode == kEditMode) &&
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(houseUnlocked))
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{
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EraseSelectedTool();
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@@ -497,7 +497,7 @@ void HandleEvent (void)
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{
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case GpKeyboardInputEventTypes::kDown:
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case GpKeyboardInputEventTypes::kAuto:
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HandleKeyEvent(eventKeys, theEvent.m_vosEvent.m_event.m_keyboardInputEvent);
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HandleKeyEvent(*eventKeys, theEvent.m_vosEvent.m_event.m_keyboardInputEvent);
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break;
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default:
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break;
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@@ -14,6 +14,7 @@
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#include "Environ.h"
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#include "FontManager.h"
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#include "FontFamily.h"
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#include "InputManager.h"
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#include "MainWindow.h"
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#include "Objects.h"
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#include "RectUtils.h"
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@@ -141,7 +142,6 @@ void DoGameOverStarAnimation (void)
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{
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#define kStarFalls 8
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TimeTaggedVOSEvent theEvent;
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KeyDownStates theKeys;
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Rect angelDest;
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long nextLoop;
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short which, i, count, pass;
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@@ -212,8 +212,9 @@ void DoGameOverStarAnimation (void)
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do
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{
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GetKeys(theKeys);
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if ((BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl))) || (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kAlt))) || (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kShift))))
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if ((theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl))) || (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))) || (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift))))
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noInteruption = false;
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if (PortabilityLayer::EventQueue::GetInstance()->Dequeue(&theEvent))
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@@ -442,7 +443,6 @@ void DrawPages (void)
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void DoDiedGameOver (void)
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{
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TimeTaggedVOSEvent theEvent;
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KeyDownStates theKeys;
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long nextLoop;
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Boolean userAborted;
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@@ -459,8 +459,9 @@ void DoDiedGameOver (void)
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DrawPages();
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do
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{
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GetKeys(theKeys);
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if ((BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kAlt))) || (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl))) || (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kShift))))
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if ((theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))) || (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl))) || (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift))))
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{
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pagesStuck = 8;
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userAborted = true;
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@@ -89,7 +89,7 @@ void OpenHouseMovie (void)
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if (theErr != PLErrors::kNone)
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return;
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theErr = OpenMovieFile(theSpec, &movieRefNum, fsCurPerm);
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theErr = OpenMovieFile(theSpec, &movieRefNum, 0);
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if (theErr != PLErrors::kNone)
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{
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YellowAlert(kYellowQTMovieNotLoaded, theErr);
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@@ -31,7 +31,6 @@ Boolean QuerySaveGame (void);
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demoPtr demoData;
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KeyDownStates theKeys;
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Dialog *saveDial;
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short demoIndex, batteryFrame;
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Boolean isEscPauseKey, paused, batteryWasEngaged;
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@@ -54,8 +53,10 @@ void LogDemoKey (char keyIs)
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//-------------------------------------------------------------- DoCommandKey
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void DoCommandKey (void)
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{
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if (BitTst(theKeys, PL_KEY_ASCII('Q')))
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{
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (theKeys->IsSet(PL_KEY_ASCII('Q')))
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{
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playing = false;
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paused = false;
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@@ -65,7 +66,7 @@ void DoCommandKey (void)
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SaveGame2(); // New save game.
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}
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}
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else if ((BitTst(theKeys, PL_KEY_ASCII('S'))) && (!twoPlayerGame))
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else if ((theKeys->IsSet(PL_KEY_ASCII('S'))) && (!twoPlayerGame))
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{
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RefreshScoreboard(kSavingTitleMode);
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SaveGame2(); // New save game.
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@@ -89,23 +90,27 @@ void DoPause (void)
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LoadScaledGraphic(surface, kEscPausePictID, &bounds);
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else
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LoadScaledGraphic(surface, kTabPausePictID, &bounds);
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const KeyDownStates *theKeys = nullptr;
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do
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{
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GetKeys(theKeys);
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theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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Delay(1, nullptr);
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}
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while ((isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kTab))));
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while ((isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kTab))));
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paused = true;
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while (paused)
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{
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GetKeys(theKeys);
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if ((isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kTab))))
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theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if ((isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kTab))))
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paused = false;
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else if (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl)))
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else if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)))
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DoCommandKey();
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Delay(1, nullptr);
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@@ -117,11 +122,11 @@ void DoPause (void)
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do
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{
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GetKeys(theKeys);
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theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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Delay(1, nullptr);
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}
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while ((isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kTab))));
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while ((isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kTab))));
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}
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//-------------------------------------------------------------- DoBatteryEngaged
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@@ -193,20 +198,21 @@ void DoHeliumEngaged (gliderPtr thisGlider)
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void GetDemoInput (gliderPtr thisGlider)
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{
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (thisGlider->which == kPlayer1)
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{
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GetKeys(theKeys);
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#if BUILD_ARCADE_VERSION
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if ((BitTst(theKeys, thisGlider->leftKey)) ||
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(BitTst(theKeys, thisGlider->gamepadLeftKey)) ||
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(BitTst(theKeys, thisGlider->rightKey)) ||
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(BitTst(theKeys, thisGlider->gamepadRightKey)) ||
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(BitTst(theKeys, thisGlider->battKey)) ||
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(BitTst(theKeys, thisGlider->gamepadBattKey)) ||
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(BitTst(theKeys, thisGlider->bandKey)) ||
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(BitTst(theKeys, thisGlider->gamepadBandKey)))
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if ((theKeys->IsSet(thisGlider->leftKey)) ||
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(theKeys->IsSet(thisGlider->gamepadLeftKey)) ||
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(theKeys->IsSet(thisGlider->rightKey)) ||
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(theKeys->IsSet(thisGlider->gamepadRightKey)) ||
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(theKeys->IsSet(thisGlider->battKey)) ||
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(theKeys->IsSet(thisGlider->gamepadBattKey)) ||
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(theKeys->IsSet(thisGlider->bandKey)) ||
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(theKeys->IsSet(thisGlider->gamepadBandKey)))
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{
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playing = false;
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paused = false;
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@@ -214,7 +220,7 @@ void DoHeliumEngaged (gliderPtr thisGlider)
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#else
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if (BitTst(&theKeys, kCommandKeyMap))
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if (theKeys->IsSet(kCommandKeyMap))
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DoCommandKey();
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#endif
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@@ -280,8 +286,8 @@ void DoHeliumEngaged (gliderPtr thisGlider)
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else
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thisGlider->fireHeld = false;
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if ((isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kTab))))
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if ((isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kTab))))
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{
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DoPause();
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}
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@@ -294,8 +300,9 @@ void GetInput (gliderPtr thisGlider)
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{
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if (thisGlider->which == kPlayer1)
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{
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GetKeys(theKeys);
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if (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl)))
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)))
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DoCommandKey();
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}
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@@ -313,33 +320,35 @@ void GetInput (gliderPtr thisGlider)
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bool leftState = false;
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bool rightState = false;
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if (BitTst(theKeys, thisGlider->rightKey) || BitTst(theKeys, thisGlider->gamepadRightKey)) // right key
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const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (theKeys->IsSet(thisGlider->rightKey) || theKeys->IsSet(thisGlider->gamepadRightKey)) // right key
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{
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PL_NotYetImplemented_TODO("FixDemo"); // Flips aren't recorded in the demo properly
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if (BitTst(theKeys, thisGlider->leftKey) || BitTst(theKeys, thisGlider->gamepadLeftKey))
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if (theKeys->IsSet(thisGlider->leftKey) || theKeys->IsSet(thisGlider->gamepadLeftKey))
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continuousFlipState = true;
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else
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rightState = true;
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}
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else if (BitTst(theKeys, thisGlider->leftKey) || BitTst(theKeys, thisGlider->gamepadLeftKey)) // left key
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else if (theKeys->IsSet(thisGlider->leftKey) || theKeys->IsSet(thisGlider->gamepadLeftKey)) // left key
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leftState = true;
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else
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thisGlider->tipped = false;
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if (BitTst(theKeys, thisGlider->gamepadRightKey))
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if (theKeys->IsSet(thisGlider->gamepadRightKey))
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rightState = true;
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if (BitTst(theKeys, thisGlider->gamepadLeftKey))
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if (theKeys->IsSet(thisGlider->gamepadLeftKey))
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leftState = true;
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if (BitTst(theKeys, thisGlider->gamepadFaceLeftKey) && thisGlider->facing == kFaceRight)
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if (theKeys->IsSet(thisGlider->gamepadFaceLeftKey) && thisGlider->facing == kFaceRight)
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continuousFlipState = true;
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if (BitTst(theKeys, thisGlider->gamepadFaceRightKey) && thisGlider->facing == kFaceLeft)
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if (theKeys->IsSet(thisGlider->gamepadFaceRightKey) && thisGlider->facing == kFaceLeft)
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continuousFlipState = true;
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if (BitTst(theKeys, thisGlider->gamepadFlipKey))
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if (theKeys->IsSet(thisGlider->gamepadFlipKey))
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holdFlipState = true;
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if (thisGlider->which == kPlayer1 || thisGlider->which == kPlayer2)
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@@ -397,7 +406,7 @@ void GetInput (gliderPtr thisGlider)
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if (!leftState && !rightState)
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thisGlider->tipped = false;
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if ((BitTst(theKeys, thisGlider->battKey) || BitTst(theKeys, thisGlider->gamepadBattKey)) && (batteryTotal != 0) &&
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if ((theKeys->IsSet(thisGlider->battKey) || theKeys->IsSet(thisGlider->gamepadBattKey)) && (batteryTotal != 0) &&
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(thisGlider->mode == kGliderNormal))
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{
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#ifdef CREATEDEMODATA
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@@ -411,7 +420,7 @@ void GetInput (gliderPtr thisGlider)
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else
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batteryWasEngaged = false;
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if ((BitTst(theKeys, thisGlider->bandKey) || BitTst(theKeys, thisGlider->gamepadBandKey)) && (bandsTotal > 0) &&
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if ((theKeys->IsSet(thisGlider->bandKey) || theKeys->IsSet(thisGlider->gamepadBandKey)) && (bandsTotal > 0) &&
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(thisGlider->mode == kGliderNormal))
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{
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#ifdef CREATEDEMODATA
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@@ -434,14 +443,14 @@ void GetInput (gliderPtr thisGlider)
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thisGlider->fireHeld = false;
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if ((otherPlayerEscaped != kNoOneEscaped) &&
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(BitTst(theKeys, PL_KEY_SPECIAL(kDelete))) &&
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(theKeys->IsSet(PL_KEY_SPECIAL(kDelete))) &&
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(thisGlider->which) && (!onePlayerLeft))
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{
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ForceKillGlider();
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}
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if ((isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && BitTst(theKeys, PL_KEY_SPECIAL(kTab))))
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if ((isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kEscape))) ||
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(!isEscPauseKey && theKeys->IsSet(PL_KEY_SPECIAL(kTab))))
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{
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DoPause();
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}
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|
@@ -12,6 +12,7 @@
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#include "Environ.h"
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#include "FontFamily.h"
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#include "House.h"
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#include "InputManager.h"
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#include "MenuManager.h"
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#include "RectUtils.h"
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#include "PLKeyEncoding.h"
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@@ -378,7 +379,6 @@ void UpdateEditWindowTitle (void)
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void HandleMainClick (Point wherePt, Boolean isDoubleClick)
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{
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KeyDownStates theseKeys;
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if ((theMode != kEditMode) || (mainWindow == nil) ||
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(!houseUnlocked))
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@@ -393,9 +393,10 @@ void HandleMainClick (Point wherePt, Boolean isDoubleClick)
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DoSelectionClick(mainWindowSurface, wherePt, isDoubleClick);
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else
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DoNewObjectClick(wherePt);
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GetKeys(theseKeys);
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if (!BitTst(theseKeys, PL_KEY_EITHER_SPECIAL(kShift)))
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const KeyDownStates *theseKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
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if (!theseKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
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{
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EraseSelectedTool();
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SelectTool(kSelectTool);
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|
@@ -9,6 +9,7 @@
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#include "PLToolUtils.h"
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#include "PLKeyEncoding.h"
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#include "Externs.h"
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#include "InputManager.h"
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#include "ObjectEdit.h"
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#include "RectUtils.h"
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@@ -48,7 +49,6 @@ short wasFlower;
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||||
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||||
Boolean AddNewObject (Point where, short what, Boolean showItNow)
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||||
{
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||||
KeyDownStates theseKeys;
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||||
Rect srcRect, newRect;
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||||
short direction, dist;
|
||||
Boolean handled, drawWholeRoom;
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||||
@@ -738,13 +738,16 @@ Boolean AddNewObject (Point where, short what, Boolean showItNow)
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||||
break;
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||||
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||||
case kFlower:
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||||
GetKeys(theseKeys);
|
||||
if (!BitTst(theseKeys, PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
wasFlower = RandomInt(kNumFlowers);
|
||||
newRect = flowerSrc[wasFlower];
|
||||
CenterRectOnPoint(&newRect, where);
|
||||
thisRoom->objects[objActive].data.i.bounds = newRect;
|
||||
thisRoom->objects[objActive].data.i.pict = wasFlower;
|
||||
{
|
||||
const KeyDownStates *theseKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
|
||||
if (!theseKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
wasFlower = RandomInt(kNumFlowers);
|
||||
newRect = flowerSrc[wasFlower];
|
||||
CenterRectOnPoint(&newRect, where);
|
||||
thisRoom->objects[objActive].data.i.bounds = newRect;
|
||||
thisRoom->objects[objActive].data.i.pict = wasFlower;
|
||||
}
|
||||
break;
|
||||
|
||||
case kOzma:
|
||||
|
@@ -10,6 +10,7 @@
|
||||
#include "PLPasStr.h"
|
||||
#include "Externs.h"
|
||||
#include "House.h"
|
||||
#include "InputManager.h"
|
||||
#include "MainWindow.h"
|
||||
#include "Marquee.h"
|
||||
#include "ObjectEdit.h"
|
||||
@@ -2683,7 +2684,7 @@ void DrawThisRoomsObjects (void)
|
||||
void HiliteAllObjects (void)
|
||||
{
|
||||
#ifndef COMPILEDEMO
|
||||
KeyDownStates theseKeys;
|
||||
const KeyDownStates *theseKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
short i;
|
||||
Pattern dummyPattern;
|
||||
|
||||
@@ -2701,10 +2702,10 @@ void HiliteAllObjects (void)
|
||||
|
||||
do
|
||||
{
|
||||
GetKeys(theseKeys);
|
||||
Delay(1, nullptr);
|
||||
}
|
||||
while ((BitTst(theseKeys, PL_KEY_EITHER_SPECIAL(kControl))) &&
|
||||
(BitTst(theseKeys, PL_KEY_EITHER_SPECIAL(kAlt))));
|
||||
while ((theseKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl))) &&
|
||||
(theseKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt))));
|
||||
|
||||
for (i = 0; i < kMaxRoomObs; i++)
|
||||
surface->InvertFrameRect(roomObjectRects[i], dummyPattern);
|
||||
|
@@ -12,6 +12,7 @@
|
||||
#include "Externs.h"
|
||||
#include "FontFamily.h"
|
||||
#include "House.h"
|
||||
#include "InputManager.h"
|
||||
#include "MainWindow.h"
|
||||
#include "RectUtils.h"
|
||||
|
||||
@@ -161,7 +162,6 @@ void SetInitialTiles (short background, Boolean doRoom)
|
||||
#ifndef COMPILEDEMO
|
||||
Boolean CreateNewRoom (short h, short v)
|
||||
{
|
||||
KeyDownStates theKeys;
|
||||
long howMuch;
|
||||
PLError_t theErr;
|
||||
short i, availableRoom;
|
||||
@@ -221,9 +221,10 @@ Boolean CreateNewRoom (short h, short v)
|
||||
noRoomAtAll = false;
|
||||
fileDirty = true;
|
||||
UpdateMenus(false);
|
||||
|
||||
GetKeys(theKeys);
|
||||
if (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
|
||||
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
|
||||
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
newRoomNow = false;
|
||||
else
|
||||
newRoomNow = autoRoomEdit; // Flag to bring up RoomInfo
|
||||
|
@@ -379,7 +379,6 @@ long LongSquareRoot (long theNumber)
|
||||
Boolean WaitForInputEvent (short seconds)
|
||||
{
|
||||
TimeTaggedVOSEvent theEvent;
|
||||
KeyDownStates theKeys;
|
||||
long timeToBail;
|
||||
Boolean waiting, didResume;
|
||||
|
||||
@@ -387,11 +386,13 @@ Boolean WaitForInputEvent (short seconds)
|
||||
FlushEvents(everyEvent, 0);
|
||||
waiting = true;
|
||||
didResume = false;
|
||||
|
||||
|
||||
while (waiting)
|
||||
{
|
||||
GetKeys(theKeys);
|
||||
if (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl)) || BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kAlt)) || BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
|
||||
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)) || theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kShift)))
|
||||
waiting = false;
|
||||
|
||||
if (PortabilityLayer::EventQueue::GetInstance()->Dequeue(&theEvent))
|
||||
@@ -414,15 +415,15 @@ Boolean WaitForInputEvent (short seconds)
|
||||
|
||||
void WaitCommandQReleased (void)
|
||||
{
|
||||
KeyDownStates theKeys;
|
||||
Boolean waiting;
|
||||
|
||||
waiting = true;
|
||||
|
||||
while (waiting)
|
||||
{
|
||||
GetKeys(theKeys);
|
||||
if (!BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kControl)) || !BitTst(theKeys, PL_KEY_ASCII('Q')))
|
||||
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
|
||||
if (!theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kControl)) || !theKeys->IsSet(PL_KEY_ASCII('Q')))
|
||||
waiting = false;
|
||||
|
||||
Delay(1, nullptr);
|
||||
@@ -464,10 +465,9 @@ void GetKeyName (intptr_t message, StringPtr theName)
|
||||
|
||||
Boolean OptionKeyDown (void)
|
||||
{
|
||||
KeyDownStates theKeys;
|
||||
const KeyDownStates *theKeys = PortabilityLayer::InputManager::GetInstance()->GetKeys();
|
||||
|
||||
GetKeys(theKeys);
|
||||
if (BitTst(theKeys, PL_KEY_EITHER_SPECIAL(kAlt)))
|
||||
if (theKeys->IsSet(PL_KEY_EITHER_SPECIAL(kAlt)))
|
||||
return (true);
|
||||
else
|
||||
return (false);
|
||||
|
Reference in New Issue
Block a user