Refactoring

This commit is contained in:
elasota
2020-01-05 16:41:04 -05:00
parent 1fba6f9e85
commit 645a997c7a
18 changed files with 174 additions and 186 deletions

View File

@@ -11,7 +11,7 @@ namespace PortabilityLayer
class InputManager
{
public:
virtual void GetKeys(KeyDownStates &keys16) const = 0;
virtual const KeyDownStates *GetKeys() const = 0;
virtual void ApplyKeyboardEvent(const GpKeyboardInputEvent &vosEvent) = 0;
virtual void ApplyGamepadEvent(const GpGamepadInputEvent &vosEvent) = 0;
virtual int16_t GetGamepadAxis(unsigned int playerNum, GpGamepadAxis_t gamepadAxis) = 0;