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Refactoring
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@@ -60,4 +60,6 @@ struct KeyDownStates
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GpBitfield<GpNumPadSpecials::kCount> m_numPadSpecial;
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GpBitfield<GpFKeyMaximumInclusive> m_fKey;
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GpBitfield<GpGamepadButtons::kCount> m_gamepadButtons[PL_INPUT_MAX_PLAYERS];
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bool IsSet(intptr_t packedVOSCode) const;
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};
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