Refactor QD ports so they no longer need to be the first member of draw surfaces

This commit is contained in:
elasota
2020-05-20 23:33:17 -04:00
parent f53dc21475
commit 66fc278ce9
18 changed files with 29 additions and 154 deletions

View File

@@ -71,7 +71,7 @@ void DoHighScores (void)
Rect tempRect;
SpinCursor(3);
SetPort(&workSrcMap->m_port);
SetPort(workSrcMap);
workSrcMap->SetForeColor(StdColors::Black());
workSrcMap->FillRect(workSrcRect);
QSetRect(&tempRect, 0, 0, 640, 480);