Refactor QD ports so they no longer need to be the first member of draw surfaces

This commit is contained in:
elasota
2020-05-20 23:33:17 -04:00
parent f53dc21475
commit 66fc278ce9
18 changed files with 29 additions and 154 deletions

View File

@@ -147,7 +147,7 @@ void DrawReflection (gliderPtr thisGlider, Boolean oneOrTwo)
dest = thisGlider->dest;
QOffsetRect(&dest, playOriginH - 20, playOriginV - 16);
SetPort(&workSrcMap->m_port);
SetPort(workSrcMap);
long numMirrorRects = GetHandleSize(mirrorRects.StaticCast<void>()) / sizeof(Rect);