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Refactor QD ports so they no longer need to be the first member of draw surfaces
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@@ -35,7 +35,7 @@ namespace PortabilityLayer
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{
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#if GP_DEBUG_CONFIG
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// Detach the port BEFORE destroying it!!
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assert(PortabilityLayer::QDManager::GetInstance()->GetPort() != this);
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assert(&PortabilityLayer::QDManager::GetInstance()->GetPort()->m_port != this);
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#endif
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DisposePixMap();
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