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API refactoring
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@@ -468,7 +468,7 @@ Boolean QuerySaveGame (void)
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short hitWhat;
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InitCursor();
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FlushEvents(everyEvent, 0);
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FlushEvents();
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// CenterAlert(kSaveGameAlert);
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hitWhat = PortabilityLayer::DialogManager::GetInstance()->DisplayAlert(kSaveGameAlert, nullptr);
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if (hitWhat == kYesSaveGameButton)
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