mirror of
https://github.com/elasota/Aerofoil.git
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XInput support
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@@ -153,6 +153,7 @@
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<ClCompile Include="GpFontHandlerFactory.cpp" />
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<ClCompile Include="GpFontHandler_FreeType2.cpp" />
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<ClCompile Include="GpGlobalConfig.cpp" />
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<ClCompile Include="GpInputDriverFactory.cpp" />
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<ClCompile Include="GpMain.cpp" />
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<ClCompile Include="GpMain_Win32.cpp" />
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<ClCompile Include="GpMemoryBuffer.cpp" />
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@@ -166,20 +167,18 @@
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<ClCompile Include="GpVOSEventQueue.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\GpCommon\EGpInputDriverType.h" />
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<ClInclude Include="..\GpCommon\EGpStandardCursor.h" />
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<ClInclude Include="..\GpCommon\GpInputDriverProperties.h" />
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<ClInclude Include="..\GpCommon\IGpColorCursor.h" />
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<ClInclude Include="..\GpCommon\IGpAudioChannelCallbacks.h" />
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<ClInclude Include="..\GpCommon\GpColorCursor_Win32.h" />
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<ClInclude Include="..\GpCommon\IGpDisplayDriverSurface.h" />
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<ClInclude Include="EGpAudioDriverType.h" />
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<ClInclude Include="EGpDisplayDriverType.h" />
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<ClInclude Include="GpAppEnvironment.h" />
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<ClInclude Include="GpAudioDriverFactory.h" />
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<ClInclude Include="GpAudioDriverProperties.h" />
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<ClInclude Include="GpComPtr.h" />
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<ClInclude Include="GpCoreDefs.h" />
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<ClInclude Include="GpDisplayDriverFactory.h" />
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<ClInclude Include="GpDisplayDriverProperties.h" />
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<ClInclude Include="GpFiber.h" />
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<ClInclude Include="GpFiber_Win32.h" />
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<ClInclude Include="GpFileStream_Win32.h" />
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@@ -187,6 +186,7 @@
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<ClInclude Include="GpFontHandler_FreeType2.h" />
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<ClInclude Include="GpFontHandlerFactory.h" />
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<ClInclude Include="GpGlobalConfig.h" />
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<ClInclude Include="GpInputDriverFactory.h" />
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<ClInclude Include="GpMain.h" />
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<ClInclude Include="GpMemoryBuffer.h" />
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<ClInclude Include="GpMutex_Win32.h" />
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@@ -217,6 +217,9 @@
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<ProjectReference Include="..\GpDisplayDriver_D3D11\GpDisplayDriver_D3D11.vcxproj">
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<Project>{ffc961ac-55b4-4a38-a83e-06ae98f59acc}</Project>
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</ProjectReference>
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<ProjectReference Include="..\GpInputDriver_XInput\GpInputDriver_XInput.vcxproj">
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<Project>{17b96f07-ef92-47cd-95a5-8e6ee38ab564}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GpD3D.rc" />
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