First check-in.

Sources for Glider PRO, a Macintosh game written by John Calhoun and
published by Casady & Greene, Inc. I believe it was using CodeWarrior
IDE to create a fat (68K and PowerPC) binary.
This commit is contained in:
John Calhoun
2016-01-28 08:10:38 -08:00
parent 350db52860
commit 7a70d18ba6
134 changed files with 93 additions and 0 deletions

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Headers/GliderDefines.h Executable file

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Headers/GliderVars.h Executable file
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Headers/RoomGraphics.h Executable file
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Headers/RubberBands.h Executable file
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