No loading screen on desktop

This commit is contained in:
elasota
2020-10-16 20:08:08 -04:00
parent bfb2c727ea
commit 7aa45cc9d6

View File

@@ -362,6 +362,10 @@ void StepLoadScreen(int steps)
void InitLoadingWindow() void InitLoadingWindow()
{ {
// Only phones are slow enough for this to matter
if (!thisMac.isTouchscreen)
return;
static const int kLoadScreenHeight = 32; static const int kLoadScreenHeight = 32;
static const int kLoadScreenWidth = 256; static const int kLoadScreenWidth = 256;
@@ -478,9 +482,12 @@ int gpAppMain()
InitSrcRects(); InitSrcRects();
CreateOffscreens(); StepLoadScreen(2); CreateOffscreens(); StepLoadScreen(2);
PortabilityLayer::WindowManager::GetInstance()->FlickerWindowOut(loadScreenWindow, 32); if (loadScreenWindow)
PortabilityLayer::WindowManager::GetInstance()->DestroyWindow(loadScreenWindow); {
PLSysCalls::Sleep(15); PortabilityLayer::WindowManager::GetInstance()->FlickerWindowOut(loadScreenWindow, 32);
PortabilityLayer::WindowManager::GetInstance()->DestroyWindow(loadScreenWindow);
PLSysCalls::Sleep(15);
}
OpenMainWindow(); OpenMainWindow();