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Most remaining level editor work
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@@ -339,7 +339,6 @@ void DragMarqueeHandle (Window *window, DrawSurface *surface, Point start, short
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}
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surface->InvertFrameRect(theMarquee.bounds, pattern);
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surface->InvertFillRect(theMarquee.handle, pattern);
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PenNormal();
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InitCursor();
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}
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@@ -401,7 +400,6 @@ void DragMarqueeCorner (Window *window, DrawSurface *surface, Point start, short
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}
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surface->InvertFrameRect(theMarquee.bounds, pattern);
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surface->InvertFillRect(theMarquee.handle, pattern);
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PenNormal();
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InitCursor();
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}
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