Most remaining level editor work

This commit is contained in:
elasota
2020-03-01 17:01:35 -05:00
parent abd4f1a978
commit 7b27d6c6b5
48 changed files with 1211 additions and 945 deletions

View File

@@ -148,49 +148,51 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
{
short hDelta, vDelta;
Boolean whoCares;
bool redrawMainWindow = false;
switch (thisRoom->objects[objActive].what)
{
case kFloorVent:
case kCeilingVent:
case kFloorBlower:
case kCeilingBlower:
case kSewerGrate:
case kTaper:
case kCandle:
case kStubby:
case kTiki:
case kBBQ:
case kGrecoVent:
case kSewerBlower:
case kFloorVent:
case kCeilingVent:
case kFloorBlower:
case kCeilingBlower:
case kSewerGrate:
case kTaper:
case kCandle:
case kStubby:
case kTiki:
case kBBQ:
case kGrecoVent:
case kSewerBlower:
vDelta = thisRoom->objects[objActive].data.a.distance;
DragMarqueeHandle(window, surface, where, &vDelta);
thisRoom->objects[objActive].data.a.distance = vDelta;
whoCares = KeepObjectLegal();
break;
case kLiftArea:
case kLiftArea:
hDelta = thisRoom->objects[objActive].data.a.distance;
vDelta = thisRoom->objects[objActive].data.a.tall * 2;
DragMarqueeCorner(window, surface, where, &hDelta, &vDelta, false);
thisRoom->objects[objActive].data.a.distance = hDelta;
thisRoom->objects[objActive].data.a.tall = vDelta / 2;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kLeftFan:
case kRightFan:
case kLeftFan:
case kRightFan:
hDelta = thisRoom->objects[objActive].data.a.distance;
DragMarqueeHandle(window, surface, where, &hDelta);
thisRoom->objects[objActive].data.a.distance = hDelta;
whoCares = KeepObjectLegal();
break;
case kInvisBlower:
case kInvisBlower:
if (((thisRoom->objects[objActive].data.a.vector & 0x0F) == 1) ||
((thisRoom->objects[objActive].data.a.vector & 0x0F) == 4))
{
@@ -207,23 +209,23 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
whoCares = KeepObjectLegal();
break;
case kTable:
case kShelf:
case kDeckTable:
case kTable:
case kShelf:
case kDeckTable:
hDelta = RectWide(&thisRoom->objects[objActive].data.b.bounds);
DragMarqueeHandle(window, surface, where, &hDelta);
thisRoom->objects[objActive].data.b.bounds.right =
thisRoom->objects[objActive].data.b.bounds.left + hDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kCabinet:
case kInvisObstacle:
case kInvisBounce:
case kCabinet:
case kInvisObstacle:
case kInvisBounce:
hDelta = RectWide(&thisRoom->objects[objActive].data.b.bounds);
vDelta = RectTall(&thisRoom->objects[objActive].data.b.bounds);
DragMarqueeCorner(window, surface, where, &hDelta, &vDelta, false);
@@ -232,14 +234,14 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
thisRoom->objects[objActive].data.b.bounds.bottom =
thisRoom->objects[objActive].data.b.bounds.top + vDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kCounter:
case kDresser:
case kCounter:
case kDresser:
hDelta = RectWide(&thisRoom->objects[objActive].data.b.bounds);
vDelta = RectTall(&thisRoom->objects[objActive].data.b.bounds);
DragMarqueeCorner(window, surface, where, &hDelta, &vDelta, true);
@@ -248,26 +250,26 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
thisRoom->objects[objActive].data.b.bounds.top =
thisRoom->objects[objActive].data.b.bounds.bottom - vDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kGreaseRt:
case kGreaseLf:
case kSlider:
case kGreaseRt:
case kGreaseLf:
case kSlider:
hDelta = thisRoom->objects[objActive].data.c.length;
DragMarqueeHandle(window, surface, where, &hDelta);
thisRoom->objects[objActive].data.c.length = hDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kInvisTrans:
case kInvisTrans:
hDelta = thisRoom->objects[objActive].data.d.wide;
vDelta = thisRoom->objects[objActive].data.d.tall;
DragMarqueeCorner(window, surface, where, &hDelta, &vDelta, false);
@@ -276,13 +278,13 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
thisRoom->objects[objActive].data.d.wide = (Byte)hDelta;
thisRoom->objects[objActive].data.d.tall = vDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kDeluxeTrans:
case kDeluxeTrans:
hDelta = ((thisRoom->objects[objActive].data.d.tall & 0xFF00) >> 8) * 4;
vDelta = (thisRoom->objects[objActive].data.d.tall & 0x00FF) * 4;
DragMarqueeCorner(window, surface, where, &hDelta, &vDelta, false);
@@ -292,14 +294,14 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
vDelta = 32;
thisRoom->objects[objActive].data.d.tall = ((hDelta / 4) << 8) + (vDelta / 4);
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
break;
case kFlourescent:
case kTrackLight:
case kFlourescent:
case kTrackLight:
hDelta = thisRoom->objects[objActive].data.f.length;
DragMarqueeHandle(window, surface, where, &hDelta);
thisRoom->objects[objActive].data.f.length = hDelta;
@@ -310,16 +312,16 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
DrawThisRoomsObjects();
break;
case kToaster:
case kToaster:
vDelta = thisRoom->objects[objActive].data.g.height;
DragMarqueeHandle(window, surface, where, &vDelta);
thisRoom->objects[objActive].data.g.height = vDelta;
whoCares = KeepObjectLegal();
break;
case kBall:
case kDrip:
case kFish:
case kBall:
case kDrip:
case kFish:
vDelta = thisRoom->objects[objActive].data.h.length;
DragMarqueeHandle(window, surface, where, &vDelta);
thisRoom->objects[objActive].data.h.length = vDelta;
@@ -336,7 +338,7 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
thisRoom->objects[objActive].data.i.bounds.bottom =
thisRoom->objects[objActive].data.i.bounds.top + vDelta;
whoCares = KeepObjectLegal();
InvalWindowRect(mainWindow, &mainWindowRect);
redrawMainWindow = true;
GetThisRoomsObjRects();
ReadyBackground(thisRoom->background, thisRoom->tiles);
DrawThisRoomsObjects();
@@ -346,6 +348,9 @@ void DragHandle (Window *window, DrawSurface *surface, Point where)
fileDirty = true;
UpdateMenus(false);
if (redrawMainWindow)
UpdateMainWindow();
}
#endif
@@ -2304,9 +2309,7 @@ void DrawThisRoomsObjects (void)
{
if (GetNumberOfLights(thisRoomNumber) <= 0)
{
surface->SetMaskMode(true);
surface->FillRectWithPattern8x8(backSrcRect, *GetQDGlobalsGray(&dummyPattern));
surface->SetMaskMode(false);
surface->FillRectWithPattern8x8(backSrcRect, true, *GetQDGlobalsGray(&dummyPattern));
}
for (i = 0; i < kMaxRoomObs; i++)