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Use SV_POSITION instead to compute pixel coordinates instead of fiddling with the polygon. This should fix the image being offset by 1 pixel.
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@@ -99,7 +99,8 @@ private:
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{
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float m_dx;
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float m_dy;
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float m_unused[2];
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float m_invScaleX;
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float m_invScaleY;
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};
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struct CompactedPresentHistoryItem
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