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Fix TV and splash on res change
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@@ -366,12 +366,8 @@ void SetHouseToSavedRoom (void)
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//-------------------------------------------------------------- HandleGameResolutionChange
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extern DrawSurface *backSrcMap;
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void HandleGameResolutionChange(void)
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{
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short prevPlayOriginH = playOriginH;
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short prevPlayOriginV = playOriginV;
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FlushResolutionChange();
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RecomputeInterfaceRects();
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@@ -382,8 +378,6 @@ void HandleGameResolutionChange(void)
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if (hasMovie)
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theMovie.m_surface = &mainWindow->m_surface;
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OffsetDynamics(playOriginH - prevPlayOriginH, playOriginV - prevPlayOriginV);
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ResetLocale(true);
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InitScoreboardMap();
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RefreshScoreboard(wasScoreboardTitleMode);
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