Fix Windows SDL build

This commit is contained in:
elasota
2021-03-18 19:05:16 -04:00
parent 99fd71196d
commit 89831f0ff6
3 changed files with 9 additions and 9 deletions

View File

@@ -48,12 +48,6 @@
<ClCompile Include="ShaderCode\ScaleQuadP.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpFiber_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpFiberStarter_SDL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GpDisplayDriver_SDL_GL2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -72,6 +66,12 @@
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpFiber_Thread.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\AerofoilPortable\GpFiberStarter_Thread.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ShaderCode\Functions.h">