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Fix candle flames and grease spill progression on res change
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@@ -2388,7 +2388,7 @@ void DrawThisRoomsObjects (void)
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if (!thisRoom->objects[i].data.c.initial)
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QOffsetRect(&tempRect, -8, 0);
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DrawGreaseRt(&tempRect, thisRoom->objects[i].data.c.length,
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thisRoom->objects[i].data.c.initial);
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thisRoom->objects[i].data.c.initial, true);
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break;
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case kGreaseLf:
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@@ -2396,7 +2396,7 @@ void DrawThisRoomsObjects (void)
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if (!thisRoom->objects[i].data.c.initial)
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QOffsetRect(&tempRect, 8, 0);
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DrawGreaseLf(&tempRect, thisRoom->objects[i].data.c.length,
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thisRoom->objects[i].data.c.initial);
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thisRoom->objects[i].data.c.initial, true);
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break;
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case kFoil:
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