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Factor out back color
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@@ -136,8 +136,8 @@ void BackSpinCursor (short);
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void ColorText (DrawSurface *surface, const Point &, StringPtr, long); // --- ColorUtils.c
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void ColorRect (DrawSurface *surface, const Rect &, long);
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void ColorOval (DrawSurface *surface, const Rect &, long);
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void ColorOvalMaskPattern (DrawSurface *surface, const Rect &, long, bool, const uint8_t *);
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void ColorRegionMaskPattern (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex, bool isMask, const uint8_t *pattern);
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void ColorOvalMaskPattern (DrawSurface *surface, const Rect &, long, const uint8_t *);
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void ColorRegionMaskPattern (DrawSurface *surface, PortabilityLayer::ScanlineMask *scanlineMask, long colorIndex, const uint8_t *pattern);
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void ColorLine (DrawSurface *surface, short, short, short, short, long);
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void HiliteRect (DrawSurface *surface, const Rect &rect, short, short);
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void ColorFrameRect (DrawSurface *surface, const Rect &theRect, long colorIndex);
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