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Level editor work
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@@ -14,7 +14,8 @@ namespace PortabilityLayer
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{
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public:
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virtual bool LoadColorIcon(const int16_t id, THandle<PixMapImpl> &outColorImage, THandle<PixMapImpl> &outBWImage, THandle<PixMapImpl> &outMaskImage) = 0;
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virtual THandle<PixMapImpl> LoadBWIcon(const int16_t id) = 0;
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virtual THandle<PixMapImpl> LoadSimpleColorIcon(const THandle<void> &hdl) = 0;
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virtual THandle<PixMapImpl> LoadBWIcon(const THandle<void> &hdl) = 0;
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static IconLoader *GetInstance();
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};
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