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More stuff, fix saved games
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54
PortabilityLayer/PLRadioButtonWidget.cpp
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54
PortabilityLayer/PLRadioButtonWidget.cpp
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#include "PLRadioButtonWidget.h"
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#include "PLStandardColors.h"
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#include "FontFamily.h"
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#include <algorithm>
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namespace PortabilityLayer
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{
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RadioButtonWidget::RadioButtonWidget(const WidgetBasicState &state)
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: WidgetSpec<RadioButtonWidget>(state)
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, m_text(state.m_text)
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{
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}
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RadioButtonWidget::~RadioButtonWidget()
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{
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}
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bool RadioButtonWidget::Init(const WidgetBasicState &state)
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{
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(void)state;
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return true;
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}
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void RadioButtonWidget::DrawControl(DrawSurface *surface)
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{
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if (!m_rect.IsValid())
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return;
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uint16_t radioFrameSize = std::min<uint16_t>(12, std::min(m_rect.Width(), m_rect.Height()));
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int16_t top = (m_rect.top + m_rect.bottom - static_cast<int16_t>(radioFrameSize)) / 2;
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surface->SetForeColor(StdColors::Black());
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const Rect radioRect = Rect::Create(top, m_rect.left, top + static_cast<int16_t>(radioFrameSize), m_rect.left + static_cast<int16_t>(radioFrameSize));
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surface->FillEllipse(radioRect);
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if (!m_state)
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{
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surface->SetForeColor(StdColors::White());
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surface->FillEllipse(radioRect.Inset(1, 1));
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}
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surface->SetForeColor(StdColors::Black());
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surface->SetSystemFont(12, FontFamilyFlag_Bold);
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int32_t textV = (m_rect.top + m_rect.bottom + surface->MeasureFontAscender()) / 2;
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surface->DrawString(Point::Create(m_rect.left + radioFrameSize + 2, textV), m_text.ToShortStr());
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}
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void RadioButtonWidget::SetString(const PLPasStr &str)
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{
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m_text = PascalStr<255>(str);
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}
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}
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