Redo file prompts with in-game UI

This commit is contained in:
elasota
2020-09-12 22:29:57 -04:00
parent 8518d01c70
commit b23bb93506
44 changed files with 1133 additions and 362 deletions

View File

@@ -34,7 +34,7 @@
long CountTotalHousePoints (void);
void UpdateHouseInfoDialog (Dialog *);
int16_t HouseFilter(Dialog *dial, const TimeTaggedVOSEvent *evt);
int16_t HouseFilter(void *context, Dialog *dial, const TimeTaggedVOSEvent *evt);
Boolean WarnLockingHouse (void);
void HowToZeroScores (void);
@@ -123,7 +123,7 @@ void UpdateHouseInfoDialog (Dialog *theDialog)
//-------------------------------------------------------------- HouseFilter
int16_t HouseFilter(Dialog *dial, const TimeTaggedVOSEvent *evt)
int16_t HouseFilter(void *context, Dialog *dial, const TimeTaggedVOSEvent *evt)
{
Point mouseIs;
short nChars;
@@ -248,7 +248,7 @@ void DoHouseInfo (void)
while (!leaving)
{
item = houseInfoDialog->ExecuteModal(HouseFilter);
item = houseInfoDialog->ExecuteModal(nullptr, HouseFilter);
if (item == kOkayButton)
{