Redo file prompts with in-game UI

This commit is contained in:
elasota
2020-09-12 22:29:57 -04:00
parent 8518d01c70
commit b23bb93506
44 changed files with 1133 additions and 362 deletions

View File

@@ -47,11 +47,11 @@
void UpdateRoomInfoDialog (Dialog *);
void DragMiniTile (Window *, DrawSurface *, Point, short *);
void HiliteTileOver (DrawSurface *, Point);
int16_t RoomFilter (Dialog *dialog, const TimeTaggedVOSEvent *evt);
int16_t RoomFilter (void *context, Dialog *dialog, const TimeTaggedVOSEvent *evt);
short ChooseOriginalArt (short);
void UpdateOriginalArt (Dialog *);
int16_t OriginalArtFilter (Dialog *dialog, const TimeTaggedVOSEvent *evt);
int16_t OriginalArtFilter (void *context, Dialog *dialog, const TimeTaggedVOSEvent *evt);
Boolean PictIDExists (short);
short GetFirstPICT (void);
void BitchAboutPICTNotFound (void);
@@ -344,7 +344,7 @@ void HiliteTileOver (DrawSurface *surface, Point mouseIs)
//-------------------------------------------------------------- RoomFilter
#ifndef COMPILEDEMO
int16_t RoomFilter(Dialog *dial, const TimeTaggedVOSEvent *evt)
int16_t RoomFilter(void *context, Dialog *dial, const TimeTaggedVOSEvent *evt)
{
Point mouseIs;
short newTileOver;
@@ -502,7 +502,7 @@ void DoRoomInfo(void)
{
bool needRedraw = false;
item = roomInfoDialog->ExecuteModal(RoomFilter);
item = roomInfoDialog->ExecuteModal(nullptr, RoomFilter);
if (item == kOkayButton)
{
@@ -639,7 +639,7 @@ void UpdateOriginalArt (Dialog *theDialog)
//-------------------------------------------------------------- OriginalArtFilter
#ifndef COMPILEDEMO
int16_t OriginalArtFilter(Dialog *dial, const TimeTaggedVOSEvent *evt)
int16_t OriginalArtFilter(void *context, Dialog *dial, const TimeTaggedVOSEvent *evt)
{
Point mouseIs;
@@ -737,7 +737,7 @@ short ChooseOriginalArt (short was)
while (!leaving)
{
item = theDialog->ExecuteModal(OriginalArtFilter);
item = theDialog->ExecuteModal(nullptr, OriginalArtFilter);
if (item == kOkayButton)
{