Redo file prompts with in-game UI

This commit is contained in:
elasota
2020-09-12 22:29:57 -04:00
parent 8518d01c70
commit b23bb93506
44 changed files with 1133 additions and 362 deletions

View File

@@ -35,8 +35,8 @@ namespace PortabilityLayer
virtual PLError_t RawOpenFileData(VirtualDirectory_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, GpFileCreationDisposition_t createDisposition, GpIOStream *&outStream) = 0;
virtual PLError_t RawOpenFileResources(VirtualDirectory_t dirID, const PLPasStr &filename, EFilePermission filePermission, bool ignoreMeta, GpFileCreationDisposition_t createDisposition, GpIOStream *&outStream) = 0;
virtual bool PromptSaveFile(VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity, const PLPasStr &initialFileName) = 0;
virtual bool PromptOpenFile(VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity) = 0;
virtual bool PromptSaveFile(VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity, const PLPasStr &initialFileName, const PLPasStr &promptText) = 0;
virtual bool PromptOpenFile(VirtualDirectory_t dirID, char *path, size_t &outPathLength, size_t pathCapacity, const PLPasStr &promptText) = 0;
static FileManager *GetInstance();
};