Redo file prompts with in-game UI

This commit is contained in:
elasota
2020-09-12 22:29:57 -04:00
parent 8518d01c70
commit b23bb93506
44 changed files with 1133 additions and 362 deletions

View File

@@ -14,7 +14,7 @@ class PLPasStr;
struct Control;
struct Dialog;
typedef int16_t(*DialogFilterFunc_t)(Dialog *dialog, const TimeTaggedVOSEvent *evt);
typedef int16_t(*DialogFilterFunc_t)(void *context, Dialog *dialog, const TimeTaggedVOSEvent *evt);
struct DialogTextSubstitutions
{
@@ -39,7 +39,7 @@ struct Dialog
virtual void SetItemVisibility(unsigned int itemIndex, bool isVisible) = 0;
virtual int16_t ExecuteModal(DialogFilterFunc_t filterFunc) = 0;
virtual int16_t ExecuteModal(void *captureContext, DialogFilterFunc_t filterFunc) = 0;
virtual bool ReplaceWidget(unsigned int itemIndex, PortabilityLayer::Widget *widget) = 0;
};