Add MACE 6:1 decompression to fix some missing audio samples, parallelize deflate compression

This commit is contained in:
elasota
2020-06-07 17:17:32 -04:00
parent 4c3ccbd7fa
commit b37b0a4f8a
7 changed files with 492 additions and 36 deletions

View File

@@ -106,6 +106,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<OpenMPSupport>true</OpenMPSupport>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
@@ -126,6 +127,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<OpenMPSupport>true</OpenMPSupport>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -155,6 +157,10 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="gpr2gpa.cpp" />
<ClCompile Include="macedec.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="macedec.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">