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Character encoding fixups
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@@ -144,9 +144,9 @@ void DrawHighScores (DrawSurface *surface)
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PortabilityLayer::RenderedFont *appFont14 = GetApplicationFont(14, PortabilityLayer::FontFamilyFlag_Bold, true);
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PasStringCopy(PSTR("<EFBFBD> "), tempStr);
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PasStringCopy(PSTR("\xa5 "), tempStr);
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PasStringConcat(tempStr, thisHouseName);
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PasStringConcat(tempStr, PSTR(" <EFBFBD>"));
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PasStringConcat(tempStr, PSTR(" \xa5"));
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const Point scoreShadowPoint = Point::Create(scoreLeft + ((kScoreWide - appFont14->MeasurePStr(tempStr)) / 2) - 1, dropIt - 66);
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surface->DrawString(scoreShadowPoint, tempStr, blackColor, appFont14);
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