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Fix missing return value
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@@ -436,6 +436,8 @@ bool GpGLVertexArray::InitWithSpecs(const GpGLVertexArraySpec *specs, size_t num
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m_specs[i] = specs[i];
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m_specs[i] = specs[i];
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m_numSpecs = numSpecs;
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m_numSpecs = numSpecs;
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return true;
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}
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}
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void GpGLVertexArray::Activate(const GLint *locations)
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void GpGLVertexArray::Activate(const GLint *locations)
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