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Cleanup, add scanline mask builder
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@@ -723,12 +723,10 @@ short QueryResumeGame (void)
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resumeFilterUPP = NewModalFilterUPP(ResumeFilter);
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wasState = HGetState((Handle)thisHouse); // get score & num. gliders
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HLock((Handle)thisHouse);
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// get score & num. gliders
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thisHousePtr = *thisHouse;
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hadPoints = thisHousePtr->savedGame.score;
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hadGliders = thisHousePtr->savedGame.numGliders;
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HSetState((Handle)thisHouse, wasState);
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NumToString(hadPoints, scoreStr); // param text strings
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NumToString((long)hadGliders, glidStr);
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if (hadGliders == 1)
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