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Level editor work
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@@ -12,6 +12,7 @@
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#include "Objects.h"
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#include "Play.h"
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#include "Player.h"
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#include "QDPixMap.h"
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#include "RectUtils.h"
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#include "Room.h"
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#include "RubberBands.h"
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@@ -148,7 +149,7 @@ void DrawReflection (gliderPtr thisGlider, Boolean oneOrTwo)
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dest = thisGlider->dest;
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QOffsetRect(&dest, playOriginH - 20, playOriginV - 16);
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SetPort((GrafPtr)workSrcMap);
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SetPort(&workSrcMap->m_port);
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long numMirrorRects = GetHandleSize(mirrorRects.StaticCast<void>()) / sizeof(Rect);
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