Level editor work

This commit is contained in:
elasota
2020-02-23 20:21:04 -05:00
parent d63ac98624
commit c78a20dafd
61 changed files with 1317 additions and 305 deletions

View File

@@ -4,7 +4,7 @@
#include "EGpStandardCursor.h"
struct IGpDisplayDriverSurface;
struct IGpColorCursor;
struct IGpCursor;
// Display drivers are responsible for timing and calling the game tick function.
struct IGpDisplayDriver
@@ -16,10 +16,10 @@ public:
virtual void GetDisplayResolution(unsigned int *width, unsigned int *height, GpPixelFormat_t *bpp) = 0;
virtual IGpDisplayDriverSurface *CreateSurface(size_t width, size_t height, GpPixelFormat_t pixelFormat) = 0;
virtual void DrawSurface(IGpDisplayDriverSurface *surface, size_t x, size_t y, size_t width, size_t height) = 0;
virtual void DrawSurface(IGpDisplayDriverSurface *surface, int32_t x, int32_t y, size_t width, size_t height) = 0;
virtual IGpColorCursor *LoadColorCursor(int cursorID) = 0;
virtual void SetColorCursor(IGpColorCursor *colorCursor) = 0;
virtual IGpCursor *LoadCursor(bool isColor, int cursorID) = 0;
virtual void SetCursor(IGpCursor *cursor) = 0;
virtual void SetStandardCursor(EGpStandardCursor_t standardCursor) = 0;
virtual void UpdatePalette(const void *paletteData) = 0;