Add text anti-aliasing, disable arcade mode

This commit is contained in:
elasota
2020-01-18 18:20:16 -05:00
parent d8331eaeb7
commit c79ddd0d35
40 changed files with 615 additions and 159 deletions

View File

@@ -110,11 +110,11 @@ void SetUpFinalScreen (void)
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(0, 0, 0, 255));
const Point textShadowPos = Point::Create(offset + 1, textDown + 33 + (count * 20));
surface->DrawString(textShadowPos, subStr);
surface->DrawString(textShadowPos, subStr, true);
surface->SetForeColor(PortabilityLayer::RGBAColor::Create(255, 255, 255, 255));
const Point textPos = Point::Create(offset, textDown + 32 + (count * 20));
surface->DrawString(textPos, subStr);
surface->DrawString(textPos, subStr, true);
count++;
}
while (subStr[0] > 0);