Add text anti-aliasing, disable arcade mode

This commit is contained in:
elasota
2020-01-18 18:20:16 -05:00
parent d8331eaeb7
commit c79ddd0d35
40 changed files with 615 additions and 159 deletions

View File

@@ -250,9 +250,9 @@ void ReadyBackground (short theID, short *theTiles)
const Point textPoint = Point::Create(10, 20);
if (houseUnlocked)
workSrcMap->DrawString(textPoint, PSTR("No rooms"));
workSrcMap->DrawString(textPoint, PSTR("No rooms"), true);
else
workSrcMap->DrawString(textPoint, PSTR("Nothing to show"));
workSrcMap->DrawString(textPoint, PSTR("Nothing to show"), true);
CopyBits((BitMap *)*GetGWorldPixMap(workSrcMap),
(BitMap *)*GetGWorldPixMap(backSrcMap),