Add text anti-aliasing, disable arcade mode

This commit is contained in:
elasota
2020-01-18 18:20:16 -05:00
parent d8331eaeb7
commit c79ddd0d35
40 changed files with 615 additions and 159 deletions

View File

@@ -17,8 +17,8 @@ namespace PortabilityLayer
virtual FontFamily *GetSystemFont(int fontSize, int variationFlags) const = 0;
virtual FontFamily *GetApplicationFont(int fontSize, int variationFlags) const = 0;
virtual RenderedFont *GetRenderedFont(HostFont *font, int size, FontHacks fontHacks) = 0;
virtual RenderedFont *GetRenderedFontFromFamily(FontFamily *fontFamily, int fontSize, int flags) = 0;
virtual RenderedFont *GetRenderedFont(HostFont *font, int size, bool aa, FontHacks fontHacks) = 0;
virtual RenderedFont *GetRenderedFontFromFamily(FontFamily *fontFamily, int fontSize, bool aa, int flags) = 0;
static FontManager *GetInstance();
};