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Add text anti-aliasing, disable arcade mode
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@@ -27,6 +27,6 @@ namespace PortabilityLayer
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const Point topLeftCorner = Point::Create(m_rect.left, m_rect.top);
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const Point textStartPoint = topLeftCorner + Point::Create(0, surface->MeasureFontAscender());
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surface->DrawStringWrap(textStartPoint, m_rect, m_text.ToShortStr());
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surface->DrawStringWrap(textStartPoint, m_rect, m_text.ToShortStr(), true);
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}
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}
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