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24
GpApp/Marquee.h
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24
GpApp/Marquee.h
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//============================================================================
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//----------------------------------------------------------------------------
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// Marquee.h
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//----------------------------------------------------------------------------
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//============================================================================
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#pragma once
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#include "PLQuickdraw.h"
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typedef struct
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{
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Pattern pats[kNumMarqueePats];
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Rect bounds, handle;
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short index, direction, dist;
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Boolean active, paused, handled;
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} marquee;
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extern marquee theMarquee;
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