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21
GpD3D/GpEvent.h
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21
GpD3D/GpEvent.h
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#pragma once
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#include "GpCoreDefs.h"
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class GpEvent final
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{
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public:
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void Wait();
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void WaitMSec(unsigned int msec);
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void Signal();
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void Reset();
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void Destroy();
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static GpEvent *Create(bool autoReset, bool startSignalled);
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private:
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explicit GpEvent(void *privateData);
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~GpEvent();
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void *m_PrivateData;
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};
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