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Display driver loop refactor
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@@ -66,12 +66,6 @@
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<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\AerofoilPortable\GpFiber_Thread.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\AerofoilPortable\GpFiberStarter_Thread.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ShaderCode\Functions.h">
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