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Fix fullscreen prefs not working in SDL. Add SDL GameController support.
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@@ -79,6 +79,11 @@ bool GpSystemServices_Android::IsFullscreenPreferred() const
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return true;
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}
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bool GpSystemServices_Android::IsFullscreenOnStartup() const
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{
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return true;
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}
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unsigned int GpSystemServices_Android::GetCPUCount() const
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{
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return SDL_GetCPUCount();
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