Fix fullscreen prefs not working in SDL. Add SDL GameController support.

This commit is contained in:
elasota
2021-03-05 01:56:32 -05:00
parent a5562f96e0
commit c981a97a20
14 changed files with 402 additions and 21 deletions

View File

@@ -69,6 +69,9 @@
<ClCompile Include="ShaderCode\DrawQuad32P.cpp">
<Filter>Source Files\ShaderCode</Filter>
</ClCompile>
<ClCompile Include="GpInputDriver_SDL_Gamepad.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ShaderCode\Functions.h">
@@ -80,5 +83,8 @@
<ClInclude Include="GpFiber_SDL.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GpInputDriver_SDL_Gamepad.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>