Fix up some level editor dialog behavior

This commit is contained in:
elasota
2020-02-26 12:17:04 -05:00
parent d617795591
commit cc17911776
23 changed files with 224 additions and 201 deletions

View File

@@ -173,10 +173,10 @@ void StartMarqueeHandled (Rect *, SInt16, SInt16);
void StopMarquee (void);
void PauseMarquee (void);
void ResumeMarquee (void);
void DragOutMarqueeRect (Point, Rect *);
void DragMarqueeRect (DrawSurface *, Point, Rect *, Boolean, Boolean);
void DragMarqueeHandle (DrawSurface *, Point, SInt16 *);
void DragMarqueeCorner (DrawSurface *, Point, SInt16 *, SInt16 *, Boolean);
void DragOutMarqueeRect (Window *, Point, Rect *);
void DragMarqueeRect (Window *, DrawSurface *, Point, Rect *, Boolean, Boolean);
void DragMarqueeHandle (Window *, DrawSurface *, Point, SInt16 *);
void DragMarqueeCorner (Window *, DrawSurface *, Point, SInt16 *, SInt16 *, Boolean);
Boolean MarqueeHasHandles (SInt16 *, SInt16 *);
Boolean PtInMarqueeHandle (Point);
void SetMarqueeGliderRect (SInt16, SInt16);
@@ -306,7 +306,7 @@ void DrawCustPictSansWhite (SInt16, Rect *);
void DrawARoomsObjects (SInt16, Boolean); // --- ObjectDrawAll.c
void DoSelectionClick (DrawSurface *, Point, Boolean); // --- ObjectEdit.c
void DoSelectionClick (Window *, DrawSurface *, Point, Boolean); // --- ObjectEdit.c
void DoNewObjectClick (Point);
void DeleteObject (void);
void DuplicateObject (void);