Fix up some level editor dialog behavior

This commit is contained in:
elasota
2020-02-26 12:17:04 -05:00
parent d617795591
commit cc17911776
23 changed files with 224 additions and 201 deletions

View File

@@ -496,9 +496,11 @@ void DisposeDirectoryFiles(DirectoryFileListEntry *firstDFL)
}
}
void GetMouse(Point *point)
void GetMouse(Window *window, Point *point)
{
PL_NotYetImplemented();
const PortabilityLayer::Vec2i mousePos = PortabilityLayer::InputManager::GetInstance()->GetMousePosition();
point->h = mousePos.m_x - window->m_wmX;
point->v = mousePos.m_y - window->m_wmY;
}
Boolean Button()
@@ -514,7 +516,11 @@ Boolean StillDown()
Boolean WaitMouseUp()
{
return StillDown();
const Boolean isDown = StillDown();
if (isDown)
PLSysCalls::Sleep(1);
return isDown;
}
short Random()