diff --git a/GpDisplayDriver_D3D11/GpDisplayDriverD3D11.cpp b/GpDisplayDriver_D3D11/GpDisplayDriverD3D11.cpp index 2eab320..f047af0 100644 --- a/GpDisplayDriver_D3D11/GpDisplayDriverD3D11.cpp +++ b/GpDisplayDriver_D3D11/GpDisplayDriverD3D11.cpp @@ -314,7 +314,7 @@ GpDisplayDriverTickStatus_t GpDisplayDriverD3D11::PresentFrameAndSync() { SynchronizeCursors(); - float clearColor[4] = { 0.5f, 0.5f, 0.5f, 1.0f }; + float clearColor[4] = { 0.2f, 0.2f, 0.4f, 1.0f }; m_deviceContext->ClearRenderTargetView(m_backBufferRTV, clearColor);