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API cleanup, fix some lingering InvalWindowRects
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@@ -247,7 +247,6 @@ static const int nullEvent = 0;
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//void FlushEvents(int eventMask, int stopMask);
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void InitCursor();
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CursHandle GetCursor(int cursorID);
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void HideCursor();
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void Delay(int ticks, UInt32 *endTickCount);
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@@ -295,12 +294,8 @@ Boolean WaitMouseUp();
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short Random();
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void GetTime(DateTimeRec *dateTime);
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UInt32 GetDblTime();
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void FlushEvents(int mask, int unknown);
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void ExitToShell();
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void InvalWindowRect(WindowPtr window, const Rect *rect);
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Handle NewHandle(Size size);
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long GetHandleSize(Handle handle);
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@@ -311,15 +306,9 @@ void *NewPtr(Size size);
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void *NewPtrClear(Size size);
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void DisposePtr(void *ptr);
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void BlockMove(const void *src, void *dest, Size size);
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bool WaitForEvent(TimeTaggedVOSEvent *evt, uint32_t ticks);
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void DrawControls(WindowPtr window);
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void DrawGrowIcon(WindowPtr window);
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void DebugStr(const PLPasStr &str);
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static const Boolean PL_TRUE = 1;
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static const Boolean PL_FALSE = 0;
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