Switch to zip archive format for resource data, prep work for moving from PICT/snd to BMP/WAV

This commit is contained in:
elasota
2020-01-18 08:37:57 -05:00
parent e01cd4ef2e
commit d8331eaeb7
298 changed files with 79115 additions and 231 deletions

View File

@@ -911,7 +911,7 @@ short GetFirstPICT (void)
resHandle = Get1IndResource('PICT', 1);
if (resHandle != nil)
{
const PortabilityLayer::ResourceCompiledRef *resRef = PortabilityLayer::ResourceManager::GetInstance()->ResourceForHandle(resHandle.MMBlock());
const PortabilityLayer::ResourceArchiveRef *resRef = PortabilityLayer::ResourceManager::GetInstance()->ResourceForHandle(resHandle.MMBlock());
resHandle.Dispose();
return resRef->m_resID;
}