Switch to zip archive format for resource data, prep work for moving from PICT/snd to BMP/WAV

This commit is contained in:
elasota
2020-01-18 08:37:57 -05:00
parent e01cd4ef2e
commit d8331eaeb7
298 changed files with 79115 additions and 231 deletions

View File

@@ -105,7 +105,7 @@ void UpdateLoadDialog (Dialog *theDialog)
if (SectRect(&dialogRect, &tempRect, &dummyRect))
{
PortabilityLayer::ResourceFile *resFile = PortabilityLayer::ResourceManager::GetInstance()->LoadResFile(theHousesSpecs[i].m_dir, theHousesSpecs[i].m_name);
PortabilityLayer::ResourceArchive *resFile = PortabilityLayer::ResourceManager::GetInstance()->LoadResFile(theHousesSpecs[i].m_dir, theHousesSpecs[i].m_name);
if (resFile != nullptr)
{
if (!LargeIconPlot(surface, resFile, -16455, tempRect))