Switch to zip archive format for resource data, prep work for moving from PICT/snd to BMP/WAV

This commit is contained in:
elasota
2020-01-18 08:37:57 -05:00
parent e01cd4ef2e
commit d8331eaeb7
298 changed files with 79115 additions and 231 deletions

View File

@@ -53,8 +53,8 @@ void SetResLoad(Boolean load)
long GetMaxResourceSize(Handle res)
{
const PortabilityLayer::MMHandleBlock *hBlock = res.MMBlock();
const PortabilityLayer::ResourceCompiledRef *resRef = hBlock->m_rmSelfRef;
return resRef->GetSize();
const PortabilityLayer::ResourceArchiveRef *resRef = hBlock->m_rmSelfRef;
return resRef->m_size;
}
short HOpenResFile(PortabilityLayer::VirtualDirectory_t dirID, const PLPasStr &name, int permissions)