Switch to zip archive format for resource data, prep work for moving from PICT/snd to BMP/WAV

This commit is contained in:
elasota
2020-01-18 08:37:57 -05:00
parent e01cd4ef2e
commit d8331eaeb7
298 changed files with 79115 additions and 231 deletions

View File

@@ -8,10 +8,38 @@ class PLPasStr;
namespace PortabilityLayer
{
class IOStream;
struct MMHandleBlock;
struct ResourceCompiledRef;
class ResourceFile;
class ResTypeID;
class ZipFileProxy;
struct ResourceArchiveRef
{
ResourceArchiveRef();
MMHandleBlock *m_handle;
size_t m_size;
int16_t m_resID;
};
class ResourceArchive final
{
public:
static ResourceArchive *Create(ZipFileProxy *zipFileProxy, IOStream *stream);
void Destroy();
THandle<void> GetResource(const ResTypeID &resTypeID, int id, bool load);
private:
ResourceArchive(ZipFileProxy *zipFileProxy, IOStream *stream, ResourceArchiveRef *resourceHandles);
~ResourceArchive();
ZipFileProxy *m_zipFileProxy;
IOStream *m_stream;
ResourceArchiveRef *m_resourceHandles;
};
class ResourceManager
{
@@ -21,7 +49,7 @@ namespace PortabilityLayer
virtual void SetResLoad(bool load) = 0;
virtual ResourceFile *LoadResFile(VirtualDirectory_t virtualDir, const PLPasStr &filename) const = 0;
virtual ResourceArchive *LoadResFile(VirtualDirectory_t virtualDir, const PLPasStr &filename) const = 0;
virtual short OpenResFork(VirtualDirectory_t virtualDir, const PLPasStr &filename) = 0;
virtual void CloseResFile(short ref) = 0;
virtual PLError_t CreateBlankResFile(VirtualDirectory_t virtualDir, const PLPasStr &filename) = 0;
@@ -32,7 +60,7 @@ namespace PortabilityLayer
virtual void SetCurrentResFile(short ref) = 0;
virtual void DissociateHandle(MMHandleBlock *hdl) const = 0;
virtual const ResourceCompiledRef *ResourceForHandle(MMHandleBlock *hdl) const = 0;
virtual const ResourceArchiveRef *ResourceForHandle(MMHandleBlock *hdl) const = 0;
static ResourceManager *GetInstance();
};